Physical Collection
Digital Collection
Database / E-Book
Feedback
Collection Recommendation
Satisfaction survey
Please take a moment to complete this survey below
Library's collection
Library's IT development
Cancel
A Theory of fun for game design 2nd ed.
Author
Koster, Raph
Additional Author(s)
-
Publisher
Sebastol, CA: O'Reilly Media, Inc., 2014
Language
English
ISBN
9781449363215
Series
Subject(s)
COMPUTER GAMES-DESIGN
COMPUTER GAMES-PHILOSOPHY
COMPUTER GAMES-SOCIAL ASPECTS
Notes
. Bibliography: p. 231-279.
Abstract
-
Physical Dimension
Number of Page(s)
xviii, 279 p.
Dimension
24 cm.
Other Desc.
ill.
Summary / Review / Table of Content
No summary / review / table of content available!
Exemplar(s)
#
Accession No.
Call Number
Location
Status
1.
00953/14
794.81536 Kos T
Library - 7th Floor
Available
Similar Collection
by author or subject
Scratch for kids for dummies
Introduction to game development
Tips dan trik RPG maker VX Ace
Mix
Game design workshop
Gaming information blog "if you like games then"
Rules of play
The advanced game narrative toolbox