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Real-time action role-playing game dengan menggunakan fuzzy state automata untuk mengontrol pergerakan enemy
Author
Mardianto, Gary Nathanael
Additional Author(s)
-
Publisher
Surabaya: Fakultas Teknologi Industri Program Studi Teknik Informatika Universitas Kristen Petra, 2016
Language
Indonesian
ISBN
-
Series
Skripsi No. 01021566/INF/2016
Subject(s)
VIDEO GAMES-PROGRAMMING
ARTIFICIAL INTELLIGENCE
VIDEO GAMES-DESIGN
VIDEO GAMES
Notes
. Bibliography: p. 87.
Abstract
-
Physical Dimension
Number of Page(s)
xiv, 87 p.
Dimension
30 cm.
Other Desc.
ill.
Summary / Review / Table of Content
No summary / review / table of content available!
Exemplar(s)
#
Accession No.
Call Number
Location
Status
1.
02482/16
(T) INF 1566
Library - 8th Floor
Unavailable : Removed
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