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Animation the global history : with 460 illustrations

Author
  • Furniss, Maureen
Additional Author(s)
-
Publisher
London: Thames & Hudson Ltd , 2017
Language
English
ISBN
9780500252178
Series
Subject(s)
  • ANIMATED FILM INDUSTRY
  • ANIMATION (CINEMATOGRAPHY)
Notes
. Bibliography: p. 447-451. Index: p. 451-464
Abstract
Maureen Furniss surveys the cultural, political and economic context of how this dynamic industry evolved, emphasizing both artistic and technical achievements from around the world – from Hollywood to Tokyo, from Moscow to Sydney. Featuring a timeline for each of its six parts, Animation: The Global History provides readers with a clear and accessible chronology of events. A ‘Global Storyline’, highlighting the major themes of the era, opens each chapter, and an end-of-book glossary defines key terms used throughout the book.
Physical Dimension
Number of Page(s)
464 p.
Dimension
28 cm.
Other Desc.
ill.
Summary / Review / Table of Content
Preface --
PART 1: Origins of animation:
Chapter 1. Setting the scene for animation --
Chapter 2. The magic of early cinema --
Chapter 3. Foundation of the animation industry --
Chapter 4. The late silent era and the coming of sound --
PART 2: Early animation:
Chapter 5. Animation as modern art --
Chapter 6. Disneyś new aestetic --
Chapter 7. Style and the Fleischer Studio --
Chapter 8. Comedy and the dominance american animation --
PART 3: Wartime and midcentury:
Chapter 9. Animation in the world war II --
Chapter 10. International development in postwar animation --
Chapter 11. Stop-motion approaches --
Chapter 12. Midcentury shifts in american design --
Chapter 13. Early television animation --
PART 4: Experimental modes:
Chapter 14. Postwar experimentation --
Chapter 15. New audiences for animal features --
PART 5: New contexts and voices:
Chapter 16. The emergence of electronic games --
Chapter 17. Voices from the eastern bloc --
Chapter 18. Authorship in animation shorts --
Chapter 19. The Disney renaissance --
Chapter 20. Television as a creative space --
Chapter 21. Computer-generated animation in features --
PART 6: Animation worldwide:
Chapter 22. The culture of Japanese animation --
Chapter 23. A panorama of world animation --
Chapter 24. Animation in the art world.
Exemplar(s)
# Accession No. Call Number Location Status
1.00195/18741.58 Fur ALibrary - 7th FloorAvailable

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