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Radja Lan Keris

The diverse culture and wealth of traditional Indonesian folklore provide many characters and visual references to inspire modern storytelling through digital games. This project explores the possibility of developing a narrative and characters based on Indonesian traditional folklore and mythology to implement within a digital game. The novelty of characters and plot never seen before in contemporary games, combined with the current popular trend of immersive horror gameplay, should provide emotional engagement that increases players’ retention to the game contents, providing a platform for communicating Indonesian culture global environment.

Creator(s)
  • (42416178) NICHOLAS ARIEL
  • (42416177) CLARISSA ADI GUNA
  • (42416190) DEBORA CHRISTY RUMAWAS SIMONA
  • (42416191) YOBELIN
Contributor(s)
  • Jintaek Seo → Advisor and Examination Committee
  • Balgeum Song → Examination Committee 2
  • Hongsik Pak → Examination Committee 3
Publisher
Universitas Kristen Petra; 2020
Language
English
Category
s1 – Undergraduate Thesis
Sub Category
Multimedia Interaktif
Source
Multimedia Interaktif No. 00160177/IDM/2020; Nicholas Ariel (42416178), Clarissa Adi Guna (42416177)Debora Christy Rumawas Simona (42416190)Yobelin (42416191)
Subject(s)
  • EDUCATIONAL GAMES
  • INTERACTIVE MEDIA
  • VISUAL COMMUNICATION
File(s)

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